@@ -19,27 +19,27 @@ port: 6548
1919authkey : CHANGE_ME_PLEASE
2020
2121# Debug mode
22- # # Adds some useful debug output for developing .
22+ # # Adds some useful debug output for development .
2323# # Includes the full request string, parameters, and route itself.
24- # # Most of the time no one cares about this, but you might.
24+ # # Most of the time, no one cares about this, but you might.
2525debug : false
2626
2727# Route setup
28- # # By default, the root route accept a raw POST value for any info not provided here.
28+ # # By default, the root route accepts a raw POST value for any info not provided here.
2929# # You can set up specific routes below.
30- # # A GET request must not be player-specific, and can for example be to query the players online.
30+ # # A GET request must not be player-specific, and can, for example, be to query the players online.
3131# # A POST request must have a "username" or "uuid" parameter specified. Auth key is enabled by default for these.
3232# # When an auth key is required, you must include a "key" parameter.
3333routes :
3434 # The path to listen to. This must be lowercase.
3535 # Slashes are accepted, as shown in the second example
36- # Do not include an initial slash, it is implied.
36+ # Do not include an initial slash; it is implied.
3737 # This one is /ping, for example.
3838 ping :
3939 # The placeholder to parse.
4040 # This runs the parse function on this string, so anything not in placeholders will render raw.
4141 response : Pong!
42- # The method type, described above.
42+ # The method type described above.
4343 method : GET
4444 # Whether or not to use an auth key, default false for GET.
4545 authkey : false
@@ -55,4 +55,4 @@ routes:
5555 "online": "%server_online_players%"
5656 }
5757 method : GET
58- authkey : false
58+ authkey : false
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