A fun, light, real-time Bingo game for two or more players — built using HTML, CSS, JavaScript, and Socket.IO. You can also play solo with a built-in Bot player!
- 🧩 5x5 Bingo cards (numbers 1–25)
- 🔁 Turn-based number calling with auto-marking
🅱️ 🅸🅽🅶🅾 Letter tracking for each point scored- 🏆 First player to complete B-I-N-G-O wins!
- 🎨 Select custom card colors
- 🐢 Humorous messages if a player takes too long
- 🔊 Win and Lose sound effects
- 🤖 Bot mode – play against the computer
- Open the game (in multiple tabs or devices for Multi-Player feature).
- Each player gets a randomized Bingo card.
- Players take turns calling out numbers.
- Numbers get marked on all players' cards.
- Score a point for each full row, column, or diagonal.
- One letter from B-I-N-G-O is awarded per point.
- First to complete all 5 letters wins!
If no one is around, no problem — play against the built-in Bot!
- HTML5, CSS3, JavaScript
- Socket.IO for real-time communication
- Hosted server (e.g., Replit)
- This version uses no backend database — it runs fully in memory using Socket.IO.
- If the server is idle (e.g., on Replit), it may temporarily go to sleep.
- A notification system alerts users if the server or socket connection is down.
This project is not open for reuse.
All rights reserved ©️ Kinza.
Please do not copy, distribute, or use the code without permission.
Made with ❤️ by Kinza — for fun, challenge, and nostalgia.