A league scheduling & hosting service.
The actual code is not publicly available at this time.
View service at https://litleagues.com
View updates and progress at https://litleagues.com/newsroom
- Language: Swift 6.2
 - IDE:
- Visual Studio Code
 - Xcode (rarely)
 
 - Website:
- HTML, JavaScript, CSS
 - Swift HTMLKit
 
 - Networking:
 - TLS/SSL:
 - DNS: Porkbun (previously Google Domains and Squarespace)
 - Database:
- Fluent + Fluent PostgreSQL (switching to swift-database when stable)
 - PostgreSQL
 
 - Mail Server: Postfix
 - Physical Server: Locally hosted AMD Threadripper running Arch Linux
 
Some custom written stuff include macros, advanced caching system via actors, localization system to support multiple languages, and minification logic for JavaScript & CSS files for production.
- Generates league schedules and tournament brackets in seconds
 - Many league and tournament settings to tailor your schedules exactly how you want
 - Export as PDF
 - [coming soon] Database features (creating accounts, joining teams, organizing leagues & tournaments, saving schedules & schedule settings)
 
Usually the first Friday of every month (so, once a month). Sometimes more if the updates are necessary (bug fixes, security patches) or I get notable stuff done.