Document predefined compiler symbols in F# compiler directives #49386
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Fixes #[issue_number]
This PR addresses the missing documentation for predefined compiler symbols that the F# compiler and build system automatically define. Users were unclear about which symbols (like
DEBUG) are automatically available for conditional compilation.Changes
Added a comprehensive "Predefined symbols" section to the F# compiler directives documentation that covers:
Build configuration symbols
DEBUG: Automatically defined in Debug builds, used with assertions and diagnostic codeTRACE: Defined for builds with tracing enabledCompilation mode symbols
COMPILED: Defined when compiling with the F# compilerINTERACTIVE: Defined when running in F# Interactive (dotnet fsi)Target framework symbols
NET6_0_OR_GREATER,NETSTANDARD2_0, etc.) via the existingpreprocessor-symbols.mdinclude fileThe documentation includes practical examples and cross-references to related topics (Assertions, F# Interactive, and compiler options). This brings the F# documentation in line with the C# preprocessor directives documentation structure.
Related
Original prompt
Fixes #45478
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