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Proof-of-concept: Support Wireframe Linewidth #31921
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Temporary live examples Skinning (zoom in) |
📦 Bundle sizeFull ESM build, minified and gzipped.
🌳 Bundle size after tree-shakingMinimal build including a renderer, camera, empty scene, and dependencies.
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I love the example. I imagine that's not the original intention as it's a proof of concept but I was thinking that if this were a TSL function like |
I was also wondering if we should add this feature just for node materials since it will end up easier to maintain and a more flexible solution like outlined in #31921 (comment). |
As proposed in #31917 (comment).
In this proof-of-concept, the necessary shader chunks have been introduced into
MeshMatcapMaterial
only.