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2 changes: 1 addition & 1 deletion package.json
Original file line number Diff line number Diff line change
Expand Up @@ -50,7 +50,7 @@
"devDependencies": {
"@astrojs/check": "^0.9.4",
"@astrojs/mdx": "^4.3.4",
"@astrojs/sitemap": "^3.5.0",
"@astrojs/sitemap": "^3.6.0",
"@tailwindcss/vite": "^4.1.12",
"astro": "^5.13.2",
"astro-compressor": "^1.1.2",
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56 changes: 28 additions & 28 deletions pnpm-lock.yaml

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20 changes: 6 additions & 14 deletions src/data/about.md
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Expand Up @@ -29,23 +29,15 @@ Jul 2018 - May 2022

## Projects

### B Compiler | **WORK IN PROGRESS**
### Nonogram Game | **WORK IN PROGRESS**

Individual Project _(Jun 2025)_

- An attempt at writing a compiler for the B programming language, the predecessor of C, designed by _Ken Thompson_.
- The intent is to make it a cross-target compiler for multiple OS’s and Architectures.
- Learning instruction models and methods of optimizations while generating assembly and machine level code from higher level languages.
- **Tech**: Zig, x86 Assembly, Arm Assembly, 6502 Architecture

### Tasks Manager

Individual Project _(Aug 2024)_

- A simple task tracking application back-end written in go.
- Features JWT based Authorization.
- Has all the standard planner’s features implemented.
- **Tach**: Go, Fiber, Postgres
- Designed and implemented a fully interactive Nonogram puzzle game in Zig using Raylib, showcasing
low-level memory management and graphics programming.
- Built with appropriate data structures to handle puzzle state, validation, and win conditions while maintaining real-time performance including event handling, delivering a minimal gaming experience.
- Puzzle design system is currently in development to allow players to create puzzles and which can be shared
- **Tech**: Zig, Raylib

### Seam Carver

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